If you are a Gamer you adjust the video settings options for better quality and performance, specially PC GAMERS
My current video card is Nvidia GT640 so I want to get the best out of it, I need to learn more of its capabilities and the demands of the games I play. I also need to adjust the video settings options inside the Game and Outside the game (Nvidia control panel) for better performance/quality for gameplay. We want fluid Gaming and FPS to frag and frag and frag.
So let's learn:
There is settings in Nvidia control panel.
And there is In-Game Settings.
We need to verify and find out what are those, both.
Nvidia Control Panel:
Ambient occlusion = OFF
Anisotropic Filtering = 16x
Antialiasing - FXAA = OFF
Antialiasing - Gamma = On
Antialiasing Mode = App Controlled
Antialiasing - Transparency = OFF
CUDA - GPU's = ALL
Max Pre Rendered Frames = 1
Multi-display/mixedGPU acceleration = SINGLE DISPLAY PERFORMANCE MODE
Power management mode = PREFER MAXIMUM PERFORMANCE
Shader Cache = ON
Texture Filtering - Anisotropic sample optimization = OFF
Texture Filtering - Negative LOD bias = CLAMP
Texture Filtering - Quality = QUALITY
Texture Filtering - Trilinear optimisation = ON
Threaded optimization = ON
Triple Buffering = ON
Vertical Sync = OFF
In-Game settings:
Fullscreen resolution = 1920x1080 59.94Hz
Fullscreen mode = Boderless
Brightness = 60%
Vertical Sync = OFF
Field of view = 82
Field of view scaling in ADS = ON
Motion blur amount = 0%
Weapon DOF = OFF
Colorblind = OFF
HUD sixe = 10%
Resolution scale = 130%
Texture quality = ULTRA
Texture filtering = ULTRA
Lighting quality = ULTRA
Effects quality = ULTRA
Post process quality = ULTRA
Mesh quality = ULTRA
Terrain quality = LOW (I'm led to believe this is bugged and LOW actually = ULTRA)
Terrain decoration = ULTRA
Antialiasing deferred = 2x MSAA
Antialiasing post = OFF
Ambient occlusion = HBAO
--- // --- // --- //
What is:
Anisotropic Filtering =
Antialiasing - FXAA =
Antialiasing - Gamma =
Antialiasing Mode =
Antialiasing - Transparency =
CUDA - GPU's =
Max Pre Rendered Frames = 1
Multi-display/mixedGPU acceleration = SINGLE DISPLAY PERFORMANCE MODE
Power management mode = PREFER MAXIMUM PERFORMANCE
Shader Cache = ON
Texture Filtering - Anisotropic sample optimization = OFF
Texture Filtering - Negative LOD bias = CLAMP
Texture Filtering - Quality = QUALITY
Texture Filtering - Trilinear optimisation = ON
Threaded optimization = ON
Triple Buffering = ON
Vertical Sync =
Texture quality = ULTRA
Texture filtering = ULTRA
Lighting quality = ULTRA
Effects quality = ULTRA
Post process quality = ULTRA
Mesh quality = ULTRA
Terrain quality = LOW (I'm led to believe this is bugged and LOW actually = ULTRA)
Terrain decoration = ULTRA
Antialiasing deferred = 2x MSAA
Antialiasing post = OFF
Ambient occlusion = HBAO
--- // --- // --- // --- // --- // --- // --- // --- // --- // --- // --- // --- // --- // --- // --- //
http://battlelog.battlefield.com/bf4/forum/threadview/2955064781886144005/
battlelog.battlefield.com/bf4/forum/threadview/2955064773800622610/
http://segmentnext.com/2013/11/06/battlefield-4-tweaks-guide-how-to-improve-graphics-and-performance/
forum.symthic.com/battlefield-4-general-discussion/5688-graphics-settings-and-how-they-affect-fps/
http://www.reddit.com/r/Games/comments/1rb964/antialiasing_modes_explained/
My Video Card with GPU-Z